mod_tile ======== A program to efficiently render and serve map tiles for www.openstreetmap.org map using Apache and Mapnik. Note: This program is very much still in development it has numerous hard coded paths and options which need to be made user configurable options. You may need to change these to fit your local environment. Requirements ============ OSM map data imported into PostgreSQL using osm2pgsql Mapnik renderer along with the OSM.xml file and map symbols, world_boundaries shapefiles. Apache with development headers for APR module development. iniParser ========= renderd uses the ini config file parser from http://ndevilla.free.fr/iniparser/ . To make it easier to compile, the full distribution is included in the subdirectory "iniparser3.0b". Go there and type "make" to generate the library before compiling renderd. Updating From Previous Version ============================== The new version of mod_tile uses a slightly different directory heirarchy from the previous version. In order to preserve the previously built tiles you will need to move them to: /var/lib/mod_tile/Default/[Z]/nnn/nnn/nnn/nnn/nnn.png You will also need to reconfigure your http configuration to use the new apache directives and to create an /etc/renderd.conf file. See the example renderd.conf and mod_tile.conf for details. Tile Rendering ============== The rendering is implemented in a multithreaded process called renderd which opens a unix socket and listens for requests to render tiles. It uses Mapnik to render tiles using the rendering rules defined in the configuration file /etc/renderd.conf The render daemon implements a queueing mechanism which can render foreground requests (for new tiles being viewed) and background requests (updating tiles which have expired). The size of the queue and the number of threads is determined at compile time, see: render_config.h Tile serving ============ To avoid problems with directories becoming too large the files are stored in a different layout to that presented by the web server. The tiles are now stored under /var/lib/mod_tile/[TileSetName]/[Z]/nnn/nnn/nnn/nnn/nnn.png Where nnn is derived from a combination of the X and Y OSM tile co-ordinates. Apache serves the files as if they were present under "/osm_tiles2/Z/X/Y.png" with the path being converted automatically. An Apache module called mod_tile enhances the regular Apache file serving mechanisms to provide: 1) Tile expiry. It estimates when the tile is next likely to be rendered and adds the approriate HTTP cache expiry headers 2) When tiles have expired it requests the rendering daemon to render (or re-render) the tile. 3) Remapping of the file path to the hashed layout There is an attempt to make the mod_tile code aware of the load on the server so that it backs off the rendering if the machine is under heavy load. Setup ===== Make sure you've read and implemented the things in the requirements section. Edit the paths in the source to match your local setup. Compile the code with make, and then make install (as root, to copy the mod_tile to the apache module directory). Create a new apache config file to load the module, e.g. /etc/httpd/conf.d/mod_tile.conf See the sample mod_tile.conf for details Edit /etc/renderd.conf to indicate the location of your mapnik style sheet and the uri you wish to use to access it. You may configure up to 10 (by default) mapnik stylesheets - simply give each section a unique name and enter the uri and style sheet path. Make sure the /var/lib/mod_tile directory is writeable by the user running the renderd process and create a file an empty file planet-import-complete in this folder. Run the rendering daemon 'renderd' Restart Aapche Note: SELinux will prevent the mod_tile code from opening the unix-socket to the render daemon so must be disabled. Try loading a tile in your browser, e.g. http://localhost/osm_tiles2/0/0/0.png The render daemon should have produce a message like: Got incoming connection, fd 7, number 1 Render fd(7) xml(Default), z(0), x(0), y(0) The disk should start thrashing as Mapnik tries to pull in data for the first time. After a few seconds you'll probably see a 404 error. Wait for the disk activity to cease and then reload the tile. With a bit of luck you should see a tile of the world in your browser window. If this fails to happen check the http error log. You can increate the level of debuging using the LogLevel apache directive. If no log messages are shown check that you are accessing the correct virtual host - the new version of mod_tile is only installed on a single host by default. To install on multiple hosts either use ServerAlias or use the LoadTileConfigFile in each virtual host. To get a complete slippy map you should install a copy of the OpenLayers based OSM slippy map and point this to fetch tiles from http://localhost/osm_tiles2 mysql2file ========== This was written to export the existing OSM tiles from the Mysql database to the filesystem. Bugs ==== Too many hard coded options (need to be come module options or command line options to renderd). mod_tile uses many non-APR routines. It probably only works in Linux. If rendering daemon dies then all queued rendering requests are lost. Code has not been thoroughly tested. Performance =========== The existing tile serving based on Apache + mod_ruby + cat_tile.rb + Mysql manages to serve something in the region of 250 - 500 requests per second. Apache + mod_tile manages 2000+ per second. Both these figures are for tiles which have already been rendered. Filesystem Issues ================= The average tile size is currently somewhere in the region of 2.5kB. (Based on a 20GB MySQL DB which contains 8M tiles). Typically filesystems are not particularly efficient at storing large numbers of small files. They often take a minimum of 4kB on the disk. Unfortunately if you reduce the block size to 1 or 2kB then this also has a significant impact on the maximum file system size and number of inodes available. ** Note: The issues below have been worked around in the current code by using the hashed directory path. The simple z/x/y.png filesystem layout means that at high zoom levels there can be large numbers of files in a single directory Zoom 18 = 2^18 = 256k files in a single directory. If ext2/3 is being used then you really need to have directory indexing enabled. New ".meta" tile storage ======================== The latest code stores each metatile in a single .meta file instead of lots of small .png files. This is a more efficient use of disk space and inodes. For example, many sea tiles are 103 bytes long. In the old scheme a meta tile of blank sea tiles would take 64 inodes of 4kB each, a total of 256kB. In the new scheme it needs a single file of about 7kB. The utility convert_meta can be used to convert a tree of .png files to .meta (or back again). mod_tile has been reworked to integrate more closely with Apache and deliver tiles from the .meta files.